CDPR Estimates Up to 40% Performance Hit When Cyberpunk 2077's Ray Tracing: Overdrive Mode Is Enabled without NVIDIA DLSS 3: It's Pretty Expensive
Por um escritor misterioso
Last updated 25 dezembro 2024
CD PROJEKT RED has released a new "Behind the Settings - DLSS 3 & Path Tracing" video for Cyberpunk 2077, and according to Cezary Bella, a graphics programmer who's featured in the video, players may see a 30 to 40% drop in performance when the game's new Ray Tracing: Overdrive is enabled without the support of NVIDIA DLSS 3. The demands of Cyberpunk 2077's Ray Tracing: Overdrive Mode was already teased last week as part of a 4K Technology Preview Reveal that saw a GeForce RTX 4090 delivering anywhere from 16 to 34 FPS in the game at 4K, and while DLSS 3 is capable of boosting those frame rates to over 100 FPS, Bella's comments provide further insight into just how serious and demanding path tracing is. Some have labeled Cyberpunk 2077's Ray Tracing: Overdrive Mode as the new Crysis, while NVIDIA critics say that this is just another one of Jensen's schemes to sell more GPUs every cycle. Cyberpunk 2077's Ray Tracing: Overdrive Mode technology preview will roll out on April 11.
Cyberpunk 2077 2.1 - RTX 4090 4K Ray Tracing Overdrive DLSS 3.5
Ray Tracing: Overdrive Mode :: Cyberpunk 2077 General Discussions
Cyberpunk 2077 2.0 DLSS 3.5 Performance Tested Across GeForce RTX 40 Series - Page 6 of 8
NVIDIA teases Ray Tracing: Overdrive, RTXDI, DLSS 3 for Cyberpunk 2077
Cyberpunk 2077 NVIDIA DLSS 3 & Ray Tracing: Overdrive - Exclusive First-Look
Cyberpunk 2077 With NVIDIA RT Overdrive Mode & Path Tracing To Be 30-40% More GPU Intensive, DLSS 3 Allows Over 100 FPS on RTX 4090
Cyberpunk 2077 NVIDIA Ray Tracing Overdrive Mode PC Performance Benchmarks: Path Tracing On A GeForce RTX 4090
NVIDIA's DLSS 3.5 brings upgraded ray-tracing to Cyberpunk 2077 this week
TechPowerUp
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