Quake III's or Fast InvSqrt() or 0x5F3759DF Algorithm

Por um escritor misterioso
Last updated 21 março 2025
Quake III's or Fast InvSqrt() or 0x5F3759DF Algorithm
In 2005, a game company open-sourced the engine software for their video game Quake 3 arena and after looking in that source code fans of the game discovered an algorithm that was so ingenious it…
Quake III's or Fast InvSqrt() or 0x5F3759DF Algorithm
The Apache Groovy programming language - Blogs - Quake III Arena and the fast inverse square root algorithm
Quake III's or Fast InvSqrt() or 0x5F3759DF Algorithm
Understanding Quake's Fast Inverse Square Root – BetterExplained
Quake III's or Fast InvSqrt() or 0x5F3759DF Algorithm
Fast Inverse Square Root Approximation from Quake3 – fun[2] = {Soft,Firm}
Quake III's or Fast InvSqrt() or 0x5F3759DF Algorithm
Quake III's or Fast InvSqrt() or 0x5F3759DF Algorithm, by whoisslimshady
Quake III's or Fast InvSqrt() or 0x5F3759DF Algorithm
Quake III's or Fast InvSqrt() or 0x5F3759DF Algorithm, by whoisslimshady
Quake III's or Fast InvSqrt() or 0x5F3759DF Algorithm
I implemented the infamous Fast Inverse Square Root function from Quake III Arena with SIMD (SSE) : r/programming
Quake III's or Fast InvSqrt() or 0x5F3759DF Algorithm
How Fast Inverse Square Root actually works - Preetham
Quake III's or Fast InvSqrt() or 0x5F3759DF Algorithm
Quake III's Fast Square Root - That One Game Dev
Quake III's or Fast InvSqrt() or 0x5F3759DF Algorithm
history - Where did Fast InvSqrt() come from? - Retrocomputing Stack Exchange
Quake III's or Fast InvSqrt() or 0x5F3759DF Algorithm
How Fast Inverse Square Root actually works - Preetham

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